Template classes in objective c
As with the return type, the parameter type is specified in parentheses, just like a standard C type-cast. If you need to supply multiple parameters, the syntax is again quite different from C. Multiple parameters to a C function are specified inside the parentheses, separated by commas; in Objective-C, the declaration for a method taking two parameters looks like this:. In this example, value1 and value2 are the names used in the implementation to access the values supplied when the method is called, as if they were variables.
The order of the parameters in a method call must match the method declaration, and in fact the secondValue: portion of the method declaration is part of the name of the method:.
This is one of the features that helps make Objective-C such a readable language, because the values passed by a method call are specified inline , next to the relevant portion of the method name, as described in You Can Pass Objects for Method Parameters.
Method and property names, by contrast, need only be unique within the class in which they are defined. If you make use of global variables, however, these must be named uniquely within an app or project. Further naming conventions and suggestions are given in Conventions. As stated earlier, the interface for a class is usually placed inside a dedicated file, often referred to as a header file , which generally has the filename extension.
You write the implementation for an Objective-C class inside a source code file with the extension. Objective-C provides a preprocessor directive, import , for this purpose.
Note that preprocessor directives are different from traditional C statements and do not use a terminating semi-colon. This example uses the NSLog function to log a message to the console. Method implementations are similar to C function definitions in that they use braces to contain the relevant code. Furthermore, the name of the method must be identical to its prototype, and the parameter and return types must match exactly. In general, method names should begin with a lowercase letter.
The Objective-C convention is to use more descriptive names for methods than you might see used for typical C functions. If a method name involves multiple words, use camel case capitalizing the first letter of each new word to make them easy to read. Note also that whitespace is flexible in Objective-C. In Objective-C, a class is itself an object with an opaque type called Class. The typical use for a class method is as a factory method , which is an alternative to the object allocation and initialization procedure described in Objects Are Created Dynamically.
The NSString class, for example, has a variety of factory methods available to create either an empty string object, or a string object initialized with specific characters, including:.
Class method prototypes may be included in a class interface, just like instance method prototypes. Class methods are implemented in the same way as instance methods, inside the implementation block for the class.
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Thank you for providing feedback! Your input helps improve our developer documentation. How helpful is this document? How can we improve this document? Fix typos or links Fix incorrect information Add or update code samples Add or update illustrations Add information about A class is used to specify the form of an object and it combines data representation and methods for manipulating that data into one neat package.
The data and methods within a class are called members of the class. The class is defined in two different sections namely interface and implementation. When you define a class, you define a blueprint for a data type. This doesn't actually define any data, but it does define what the class name means, that is, what an object of the class will consist of and what operations can be performed on such an object.
A class definition starts with the keyword interface followed by the interface class name; and the class body, enclosed by a pair of curly braces. It is the superclass of all Objective-C classes. It provides basic methods like memory allocation and initialization. A class provides the blueprints for objects, so basically an object is created from a class. You do so by defining a block that takes the original template value string and outputs a modified version of it.
Multiple modifiers can also be applied to a template value. Multiple modifiers are applied in the order they are defined. So, if you wanted to trim the whitespace from and then escape a template value. To aid with debugging templates, you can log template expressions using the log method. Apple's NSLog method is used to output your logged template values, so expect them to appear in the same place.
As a result, you can make use of all the advanced expression features supported by both classes. It's possible to quickly create an array of property values of another array's elements.
So, if you have an array of objects each with a name property and you'd like to iterate over the lowercase version of each object's name, you'd simply write:. Apple's NSExpression library supports invoking methods optionally with arguments on values through the function function. This allows you to run really any code against template values. The syntax is more archaic than that of DMTemplateEngine's modifiers, but can be very useful in one-off situations.
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